My name is Roderick van der Steen, 28 years old and I
live in the The Netherlands.
I have been doing 3d graphics for
quite some time now.
I graduated as a multimedia designer in the
summer of 2003 from Grafisch Lyceum Amsterdam, specializing in moving
image and animation.
In October 2003 I started working at
Guerrilla in Amsterdam where I finished working on my first project
there called Killzone,
which is a first person shooter set in the
near future. It was released in the winter of 2004 exclusively for
the PlayStation2 console.
My responsibility on the project was
preparing, lighting, and rendering the levels and sets for the game
environments and some of the cutscene environments.
After that I started working on Killzone 2 for Playstation 3 as a senior lighting artist guiding a small team that is responsible for the lighting in the game and cutscenes.
Currently I am working on Killzone 3 for Playstation 3 in the same role.
My main sources
for inspiration come from both classic and modern art.
Rembrandt van Rijn to Hayao Miyazaki, to H.R. Giger, a lot of artists
inspire me in different ways.
My interests range from photoreal
to npr, and in various styles.
Apart from doing 3d I also enjoy
doing compositing and photography.
Software-wise I use
Discreet 3ds max 5.1, Splutterfish LLC brazil R/S, and Combustion 4
and Nikon gear for my personal artwork.